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Input |
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The following libraries provides you input support from wide range of cutting edge technologies like joysticks, steering wheels, game pads and action feed-force. This is quite an important feature for any arcade game. Success has been reported with the following input libraries. SDL - MS Windows, Linux, BeOS, Solaris, IRIX, FreeBSD, MacOS; Free under the GNU LGPL. From the web page: " Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer." LibGII - MS Windows, Linux, Solaris, FreeBSD, NetBSD, OpenBSD, Darwin/MacOSX, IRIX, AIX; Free under the MIT license. From the web page: "LibGII is intended to be to input what our LibGGI library is to graphics. The goal of LibGII is to provide a single easy to use, but yet powerful, API for all possible input sources." OpenInput - Linux, Windows OpenInput is a cross-platform, easy-to-use, portable input handler library, written in C.
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